


Fester is a fantastic setup tool for all your two-target skills and Crush, plus it doubles as an AoE. Deathless lives up to its name, going a long way to sustaining your team (an upgrade isn't even needed, albeit it's appreciated). Whatever they can't deal with, Magnesium Rain and Necrosis can.įlagellant starts off clunky, but after some skill unlocks, he makes a lot of sense as a versatile HP tank. This comp absolutely shreds backlines, thanks to the combined power of Acid Rain and Plague Grenade (even Flashing Dagger helps). Noxious Blast+, Battlefield Medicine, Plague Grenade+, Indiscriminate Science, Magnesium Rain Punish, Deathless, Acid Rain, Fester, Necrosis+įlashing Daggers+, Poison Dart, Absinthe, Glint in the Dark, Pirouette Plus his big heals have insanely good scaling.Crush, Defender, Bolster+, Hold the Line, Retribution+ He's not quite as good at high levels because his damage does not scale well, but not so much to make him obsolete. Reclaim is pretty bad too unless you want to run a back row healer gimmick (you shouldn't, but you can if you want to.) Rain of Sorrows is ridiculously terrible, but you can bring it if you're desperate to have a way to do chip damage to the rearmost position. Periodically swap in Endure to help manage stress. Use Suffer tactically to save vulnerable party members from bleed/blight/mark while diverting damage to him that he'll just heal off with Exsang/Redeem effectively for free. Spam attacks until he gets under half health, then bust out Exsanguinate/Redeem to fill him back up while also delivering a super-powerful bleed or heal.

His basic attack is quite good as long as you keep him away from the Ruins/Cove where bleed resist abounds. He's a pretty strong self-sustaining damage dealer / off-tank who can occasionally deliver huge burst heal.
